﻿//using System;
//using System.Net;
//using System.Windows;
//using System.Windows.Controls;
//using System.Windows.Documents;
//using System.Windows.Ink;
//using System.Windows.Input;
//using System.Windows.Media;
//using System.Windows.Media.Animation;
//using System.Windows.Shapes;

//namespace ArgusLight.Drawing
//{
//	public struct Point
//	{
//		public int X { get; set; }
//		public int Y { get; set; }

//		public Point(int x, int y)
//		{
//			this.X = x;
//			this.Y = y;
//		}

//		public Point(System.Windows.Point p)
//		{
//			this.X = (int)p.X;
//			this.Y = (int)p.Y;
//		}

//		public static bool operator ==(Point p1, Point p2)
//		{
//			return (p1.X == p2.X && p1.Y == p2.Y);
//		}

//		public static bool operator !=(Point p1, Point p2)
//		{
//			return (p1.X != p2.X || p1.Y != p2.Y);
//		}
//	}
//}
